{{analytics.sendAppView('characters')}}
{{characters[c].name}}

{{characters[c].level}} {{lang['level'][l]}}

{{characters[id].name}}

{{characters[id].name}}

{{characters[id].exp | niceNumber: 0}} / {{getReqExp(id)| niceNumber: 0}} {{lang['exps'][l]}}
{{lang[items[playerF.getItemByToken(charactersF.getEquippedWeapon(id)).id].grade][l]}} +{{playerF.getItemByToken(charactersF.getEquippedWeapon(id)).enchant || 0}}
{{lang[items[playerF.getItemByToken(charactersF.getEquippedArmor(id)).id].grade][l]}} +{{playerF.getItemByToken(charactersF.getEquippedArmor(id)).enchant || 0}}
{{lang['skill_points'][l]}}: {{characters[id].freeSkillPoints}}
{{lang['stat_points'][l]}}: {{characters[id].freeStatPoints}}
{{lang[stat.id][l]}}:
{{charactersF.getStat(id, stat.id)}}
{{lang['attack'][l]}}: {{charactersF.getAttack(id) |number :0}}
{{lang['defence'][l]}}: {{charactersF.getDefence(id) |number :0}}
{{lang['max_hp'][l]}}: {{getHp(id) |number :0}}
{{lang['max_mp'][l]}}: {{getMp(id) |number :0}}
{{lang['skill_points'][l]}}: {{characters[id].freeSkillPoints}}
{{lang['stat_points'][l]}}: {{characters[id].freeStatPoints}}
{{lang[stat.id][l]}}:
{{charactersF.getStat(id, stat.id)}}
{{lang['attack'][l]}}: {{charactersF.getAttack(id) |number :0}}
{{lang['defence'][l]}}: {{charactersF.getDefence(id) |number :0}}
{{lang['max_hp'][l]}}: {{getHp(id) |number :0}}
{{lang['max_mp'][l]}}: {{getMp(id) |number :0}}

{{lang['legacy'][l]}}